module Armor
{
    imports
    {
        Base

    }


/************************Helmets************************/

item ArmorHardhat
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Hard Hat,
        Icon			= HCHardhat,
	Tooltip 		= "Press p to see what is equipped",
    }

item ArmorHelmbike
	{
	Weight    		= 1.1,
	Type    		= Normal,
	DisplayName		= Bike Helmet,
	Icon			= HCHelmbike,
	Tooltip 		= "Press p to see what is equipped",
	}

item ArmorHelmfootball
	{
	Weight    		= 1.5,
	Type    		= Normal,
	DisplayName		= Football Helmet,
	Icon			= HCHelmfootball,
	Tooltip 		= "Press p to see what is equipped",
	}

item ArmorHockeymask
    {
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Hockey Mask,
        Icon			= HCHockeymask,
	Tooltip 		= "Press p to see what is equipped",
    }

item ArmorHelmmotorcycle
	{
	Weight    		= 1.7,
	Type    		= Normal,
	DisplayName		= Motorcycle Helmet,
	Icon			= HCHelmmotorcycle,
	Tooltip 		= "Press p to see what is equipped",
	}

item ArmorHelmkevlar
	{
	Weight    		= 2.1,
	Type    		= Normal,
	DisplayName		= Kevlar Helmet,
	Icon			= HCHelmkevlar,
	Tooltip 		= "Press p to see what is equipped",
	}

item ArmorHelmswat
    	{
        Weight    		= 1.5,
        Type    		= Normal,
        DisplayName         	= SWAT Helmet,
        Icon			= HCHelmswat,
	Tooltip 		= "Press p to see what is equipped",
    	}

item ArmorHelmriot
    	{
        Weight    		= 1.0,
        Type    		= Normal,
        DisplayName         	= Riot Helmet,
        Icon			= HCHelmriot,
	Tooltip 		= "Press p to see what is equipped",
    	}

item ArmorHelmsamurai
    	{
        Weight    		= 1.0,
        Type    		= Normal,
        DisplayName         	= Samurai Helmet,
        Icon			= HCHelmsamurai,
	Tooltip 		= "Press p to see what is equipped",
    	}


/************************Gloves************************/



item ArmorWorkgloves
    	{
        Weight    		= 0.25,
        Type    		= Normal,
        DisplayName         	= Work Gloves,
        Icon			= HCWorkgloves,
	Tooltip 		= "Press p to see what is equipped",
    	}


item ArmorGlovekevlar
    	{
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Kevlar Gloves,
        Icon			= HCGlovekevlar,
	Tooltip 		= "Press p to see what is equipped",
    	}

item ArmorGloveriot
    	{
        Weight    		= 0.5,
        Type    		= Normal,
        DisplayName         	= Riot Gloves,
        Icon			= HCGloveriot,
	Tooltip 		= "Press p to see what is equipped",
    	}




/************************Arm Armor************************/

item ArmorArmarmorkevlar
    	{
        Weight    		= 1.0,
        Type    		= Normal,
        DisplayName         	= Kevlar Arm Guards,
        Icon			= HCArmarmorkevlar,
	Tooltip 		= "Press p to see what is equipped",
    	}

item ArmorArmarmorswat
    	{
        Weight    		= 1.0,
        Type    		= Normal,
        DisplayName         	= SWAT Arm Guards,
        Icon			= HCArmarmorswat,
	Tooltip 		= "Press p to see what is equipped",
    	}

item ArmorArmarmorriot
    	{
        Weight    		= 1.0,
        Type    		= Normal,
        DisplayName         	= Riot Arm Guards,
        Icon			= HCArmarmorriot,
	Tooltip 		= "Press p to see what is equipped",
    	}


item ArmorArmarmorsamurai
    	{
        Weight    		= 1.0,
        Type    		= Normal,
        DisplayName         	= Samurai Arm Guards,
        Icon			= HCArmarmorsamurai,
	Tooltip 		= "Press p to see what is equipped",
    	}


/************************Torso Armor************************/

item ArmorArmormilitaryjacket
	{
	Weight    		= 1.8,
	Type    		= Normal,
	DisplayName		= Military Jacket,
	Icon			= HCArmormilitaryjacket,
	Tooltip 		= "Press p to see what is equipped",
	}

item ArmorArmorlightjacket
	{
	Weight    		= 0.8,
	Type    		= Normal,
	DisplayName		= Light Jacket,
	Icon			= HCArmorlightjacket,
	Tooltip 		= "Press p to see what is equipped",
	}

item ArmorArmorleatherjacket
	{
	Weight    		= 1.5,
	Type    		= Normal,
	DisplayName		= Leather Jacket,
	Icon			= HCArmorleatherjacket,
	Tooltip 		= "Press p to see what is equipped",
	}

item ArmorArmorkevlar
    	{
        Weight    		= 5.0,
        Type    		= Normal,
        DisplayName         	= Kevlar Armor,
        Icon			= HCArmorkevlar,
	Tooltip 		= "Press p to see what is equipped",
    	}


item ArmorArmorswat
    	{
        Weight    		= 5.0,
        Type    		= Normal,
        DisplayName         	= SWAT Armor,
        Icon			= HCArmorswat,
	Tooltip 		= "Press p to see what is equipped",
    	}

item ArmorArmorriot
    	{
        Weight    		= 5.0,
        Type    		= Normal,
        DisplayName         	= Riot Armor,
        Icon			= HCArmorriot,
	Tooltip 		= "Press p to see what is equipped",
    	}


item ArmorArmorsamurai
    	{
        Weight    		= 5.0,
        Type    		= Normal,
        DisplayName         	= Samurai Armor,
        Icon			= HCArmorsamurai,
	Tooltip 		= "Press p to see what is equipped",
    	}


/************************Leg Armor************************/

item ArmorJeans
	{
	Weight    		= 1.5,
	Type    		= Normal,
	DisplayName		= Thick Jeans,
	Icon			= HCJeans,
	Tooltip 		= "Press p to see what is equipped",
	}

item ArmorLegarmorkevlar
    	{
        Weight    		= 1.0,
        Type    		= Normal,
        DisplayName         	= Kevlar Leg Guards,
        Icon			= HCLegarmorkevlar,
	Tooltip 		= "Press p to see what is equipped",
    	}

item ArmorLegarmorswat
    	{
        Weight    		= 1.0,
        Type    		= Normal,
        DisplayName         	= Swat Leg Guards,
        Icon			= HCLegarmorswat,
	Tooltip 		= "Press p to see what is equipped",
    	}

item ArmorLegarmorriot
    	{
        Weight    		= 1.0,
        Type    		= Normal,
        DisplayName         	= Riot Leg Guards,
        Icon			= HCLegarmorriot,
	Tooltip 		= "Press p to see what is equipped",
    	}


item ArmorLegarmorsamurai
    	{
        Weight    		= 1.0,
        Type    		= Normal,
        DisplayName         	= Samurai Leg Guards,
        Icon			= HCLegarmorsamurai,
	Tooltip 		= "Press p to see what is equipped",
    	}


/************************Boots************************/


/************************Shields************************/

item ArmorShieldriot
    	{
        Weight    		= 5.0,
        Type    		= Normal,
        DisplayName         	= Riot Shield,
        Icon			= HCShieldriot,
	Tooltip 		= "Press p to see what is equipped",
    	}



item ArmorShieldwood
    	{
        Weight    		= 2.5,
        Type    		= Normal,
        DisplayName         	= Wooden Shield,
        Icon			= HCShieldwood,
	Tooltip 		= "Press p to see what is equipped",
    	}


item ArmorShieldtrashcanlid
    	{
        Weight    		= 2.5,
        Type    		= Normal,
        DisplayName         	= Trashcan Lid,
        Icon			= HCShieldtrashcanlid,
	Tooltip 		= "Press p to see what is equipped",
    	}

/************************RECIPES************************/


recipe Make Shield
	{
		Plank=4,
		Nails=4,
    		keep Hammer,
		keep Saw,
	   	Result:ArmorShieldwood,
	   	Time:150.0,
    		Sound:PZ_Hammer,
    		Category:Armor,
    		OnGiveXP:HCHunger_OnGiveXP,
	}

}